Bug #2875

Animating curve plots behaves badly

Added by Mark Miller 19 days ago.

Status:New Start:08/02/2017
Priority:Normal Due date:
Assigned to:- % Done:

0%

Category:-
Target version:-
Likelihood:3 - Occasional OS:All
Severity:2 - Minor Irritation Support Group:Any
Found in Version:2.12.3

Description

So, I am doing a lot of 1D stuff for ATPESC. That means curve plots.
If I hit the 'play' button, VisIt rips through everything really fast (which is nice) but then loops around to frame zero and does everything again, and agian, and again, and again, and again, and agian, and again, and again, and agian, and again, and again, and agian, and again, and again, and agian, and again, and again, and agian, and again, and again, and agian, and again, and again, and agian, and again, and again (I think you get my point).

Hitting the stop button does NOT have immediate effect.

Over moderately slow net, it winds up queueing up a slew of screen updates and you need to wait forever for all that to drain out.

Best solution I think is to offer 2 play buttons, one without looping and one with or to disable looping in the one and only play button we support.

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